Hosoo Cho
SNU TEMEP ์ถ์ ๊ณต์ ์. ํฉ์ค์ ๊ทธ๋ฃน์ AR ๊ฒ์, ์ถ์ฒ ์์คํ , UGC ๋น๋์ค ๋ฑ ๋ค์ ์์ ์ ์ฐธ์ฌ.
See also
- Replacing Self-Efficacy in Physical Activity: Unconscious Intervention of the AR Game, Pokรฉmon GO
- Effect of AI Recommendation System on the Consumer Preference Structure in e-Commerce: Based on Two types of Preference
- Video Diffusion in User-generated Content Website: An empirical analysis of Bilibili
- ํฉ์ค์
- ๊ธฐ์ ๊ฒฝ์๊ฒฝ์ ์ ์ฑ ์ ๊ณต
์ธ์ ๊ทธ๋ํ
1-hop ์ด์ 5๊ฐ
- ์ธ๋ฌผ 1
- ๊ฐ๊ด 1
- ๋ ผ๋ฌธ 3
ํ = ํ๋/์ถ์ ยท ๋๋๊ทธ = ์ด๋ ยท hover = ๋ผ๋ฒจ ยท ํด๋ฆญ = ํ์ด์ง ์ด๋
์ด ๋ฌธ์๋ฅผ ๊ฐ๋ฆฌํค๋ ํ์ด์ง
๋ ผ๋ฌธ (3)
- Effect of AI Recommendation System on the Consumer Preference Structure in e-Commerce: Based on Two types of Preference
- Replacing Self-Efficacy in Physical Activity: Unconscious Intervention of the AR Game, Pokรฉmon GO
- Video Diffusion in User-generated Content Website: An empirical analysis of Bilibili